Luckily, most of this should have already been finished after reading the Worldforge articles preceding this one! If you haven’t read them, check out the Worldforge Library before moving on.
Describe the Setting
Write a Brief Timeline
Attach Your Map
Clearly Outline Your Tenets
Flesh Out Race and Class Examples
With a plethora of racial points of origin set up, it’s time to move on to points of origin for the core classes. Where are some example places rife with barbarians? Do bards gather in cities or roam the continent? Is this a particularly popular wizard academy somewhere in your world? Think up one or more points of origin for each of the twelve classes and add them to your campaign guide. After that, you’re nearly finished!
Include A Pantheon
My Example
Link: https://docs.google.com/document/d/1Sxxf0MPx1uGkFiGfvYrxA5cJTnKlcybZtum-41kVMzQ/edit?usp=sharing
In Summary
It’s important to have a setting guide for your homebrew playing ground. In some cases, your players will engross themselves in it and love it; in others, you’ll be the only one reading it. Regardless, creating a document with the most basic information about your campaign setting is necessary, whether it’s for you or your players to read and reference occasionally. Remember:
This article received a follow-up in January 2020. Here's the link to it: https://www.rjd20.com/2020/01/expanding-your-d-settings-campaign-guide.html
Until next time, farewell!
Check out Villain Backgrounds Volume I, a supplement that crafts compelling villains.
Please send inquiries to rjd20writes@gmail.com.
- Open the document with a three paragraph description of your setting. What sets it apart from other ones?
- Date the campaign. What important events happened recently? What’s happening now?
- Place your map prominently! Most folks love a visual of the setting they’re playing in.
- Bullet the most important tenets of your setting so everyone knows what playing in your setting entails.
- Provide example points of origin for races and classes using your map. It’ll give your players and you plenty of ideas and potential plot hooks.
- Include the deities or divine forces that provide power and hope to so many people in your setting.
This article received a follow-up in January 2020. Here's the link to it: https://www.rjd20.com/2020/01/expanding-your-d-settings-campaign-guide.html
Until next time, farewell!
Eager for more RJD20? Begin here, subscribe to the RJD20 newsletter, and explore RJD20 videos on YouTube.
Check out Villain Backgrounds Volume I, a supplement that crafts compelling villains.
Please send inquiries to rjd20writes@gmail.com.
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