Legendary Lessons is an ongoing series of Dungeon Master (DM), Game Master (GM), World Master (WM), and Player or Player Character (PC) centric advice articles bolstered and livened by tales and tips from my home games. This series kickstarted the site and was inspired by the legendary Chris Perkins column called the Dungeon Master Experience.
This page lists all Legendary Lessons articles in chronological order, up to 6 May 2023. For all future extended article listings, either visit Begin Here or the Archive.
2018
- Charming Beginners
- A Tome of Creation
- Submerged in Immersion
- Monsters Abound!
- Dungeons, Dragons, and Death
- Divine Intervention
- Holding a Successful Session Zero
- Building Better Battles
- Evolving Encounters
- Engaging Your Players
- Toying With Trinkets
- Starting a Story
- Creating Collaboratively
- Accepting the Flow
- Reality Versus Fiction in D&D
- Voices in My Head
- All About Monstrous Player Characters
- Sources of Inspiration
- Building and Preparing
- Group Size, Enjoyment, and D&D
- No One Is Omniscient
- Clearly Portraying NPCs
- Can't Play? Build.
2019
- New Horizons and Powerful Weather
- Building a Dungeon's Relevant History
- The Tone, Change It!
- Heated Disagreements at a D&D Table
- Great Ways to Use Spell Components in D&D
- Five Facets of a Compelling D&D Character
- Dungeon Masters, Study Your Players' Characters
- Building Better Battles 2
- Four Interesting Reward Types in D&D
- How to Introduce a New Party Member
- Session Starters
- Building the Story with Dice Rolls
- My Take on Matthew Colville's 5e Action-Oriented Monsters
2020
- Don't Be Afraid of Using Powerful Foes in D&D
- How to Keep Track of Your D&D Campaign
- How to Run Allies in D&D
- How to Phase Out Player Characters in D&D
- How to Keep Battles Moving in D&D
- Playing D&D Online
- Avoiding Animus at the Table
- How to Begin a D&D Campaign
- Loose Plot Threads in D&D
- The Most Important Parts of D&D Session Zeros
- Player Character Cameos from Previous D&D Campaigns
- Dungeons & Dragons: A Lifetime For Improvement
- Dream Sequences in D&D
- Don't Be Afraid of Breaking D&D
- The Five Goals of a D&D Campaign's First Session
- How to Prepare for a D&D Session
- See How Far You've Come, Explore Old D&D Notes!
- How to Use One-Shots to Enhance D&D Campaigns
- The Case of Screen v. Screenless
- 3 Ways a Home Base in D&D Will Improve Your Campaign
- D&D Players and DMs, Be Thankful
- How to Run Your First D&D Game
2021
- How to Create a Compelling Dungeons and Dragons Villain Part 1: Villains Die
- Break the Rules with Magic Items
- Impossible Situations are Great
- Patterns in Dungeons and Dragons
- Ask Loaded, Focused Questions
- Learn From Epic Failure and Slog
- Hopping Between Worlds
- Let Them Die, They'll Return
2022
- Read Christopher Perkins's The Dungeon Master Experience
- Writing Lore as an Unreliable Narrator
- Recuperation and Inspiration
- Don't Regret Running a Basic D&D Game
- A Blackguard's Background, Meet Rilganor
- How to Return to Your D&D Game After a Break
- The Back-Up Plan, D&D Edition
- Careful, the Spotlight Can Burn
2023
- D&D is the Best Time to Multitask
- How to Destroy a D&D Party
- How to Start a Successful Campaign
- TTRPGs Need Deep Character Customization
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As always, thanks for reading. Please send all inquiries to rjd20writes@gmail.com or leave a comment below.
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